UN-BOXING Combat Commander: Mediterranean, Sea Lion & Leader of Men
Combat Commander: Volume II - Mediterranean (or CC:M) is the expansion to Combat Commander: Europe ("CC:E"). CC:M's main theme is the addition of three new "nationalities" to the Combat Commander family:
Britain & the Commonwealth
France & the Allied Minors
Italy & the Axis Minors
This second module in the Combat Commander Series includes units, cards, and scenarios depicting the fighting forces of these nations.
FATE CARDS: As for Germany, Russia and America in CC:E, each of the new nationalities has its own 72-card Fate Deck highlighting its historical strengths and weaknesses (marksmanship for the British, giving them fewer shots but of higher quality; a higher likelihood of surrender for broken Italian units; quality Orders, Actions and Events for the French but saddled with only a "1" discard capability; etc.).
CC:M's Playbook will include the following:
12 new historical scenarios, each one including at least one of the three new nationalities.
An updated Random Scenario Generator incorporating the new nationalities and the twelve new maps, as well as allowing for the early years of fighting in 1939 and 1940. This random scenario system provides an almost unending variety of map configurations, force structures, and combat situations. Re-playability value for Combat Commander gets even better with this new addition to the family.
A complete manifest of all 432 Fate Cards included in CC:E and CC:M. Number crunchers rejoice!
Assigned Point Values for all units, weapons, radios and fortifications in CC:E and CC:M, allowing players to easily create their own scenarios and Orders of Battle.
Additional designer's notes and play hints.
Combat Commander is one of those rare exceptional values in wargaming - one that can be revisited time and time again, each with a new tale to tell.
NOTE: Combat Commander: Mediterranean is not a stand-alone game. You will need to own Combat Commander: Europe in order to play it.
352x large counters (5/8")
140x small counters (1/2")
216x 2.5 x 3.5 cards
6x 2-sided 17 x 22 maps (twelve maps in total)
3x 2-sided player aid cards
1x 32-page Playbook
1x 24-page Rulebook
Combat Commander: Battle Pack #6 – Sea Lion is the sixth themed collection of scenarios for use with the Combat Commander series of games. The theme of this Battle Pack carries forward from BP #5 and presents a what if situation of a successful invasion of Great Britain. The early and successful conclusion to the Battle of Britain allows the Luftwaffe to dominate the skies over southern England and the Channel Ports of Southampton and Portsmouth. The actions represented in the battle pack cover the period of late September thru December 1940 and showcase the initial invasion, the Axis advance towards London, its eventual capture, the early entry of the United States into the war, and finally the British counter offensive, Operation Tremor, to drive the hated enemy from its shores. CC-Sea Lion features ten new scenarios printed on card stock and ten new maps.
Players will find scenario special rules to cover such topics as:
• Airdrops (both Fallschirmjäger and supplies)
• Prison Breaks
• British Fascist uprisings
• Targeted Sniper Attacks
• Partisan attacks on German Rear Areas
• Alternative night rules for Opportunity Fire
The new maps depict specific locations in southern England, several of which the designer has personally visited. The player will get to fight over critical areas such as Portsmouth, the Medway River, Trafalgar Square and Holloway Prison in London, and the Port of Dover. Can you command the troops at your disposal to crush the British spirit and win the war for Germany or muster the remnants of the forces rescued from Dunkirk and the Home Guard to repel the invader and send him back across the Channel? Operation Sea Lion is active and commences now.